Whatto! Murphy's .............
.... which apparently "Always strikes on Friday" and follows the general principle that "If anything can go wrong..... it will!".
I have managed to trace the origins of 'Murphy's law' ............
.......and it all goes back to a certain Captain Edward A. Murphy (an American engineer at Muroc, California -later named Edwards Air Force Base).
In 1949 he was working on a project to test the effects of sudden braking. Time after time his machinery failed, exasperated he said of his technician, "If there is any way to do it wrong, we'll find it." John Paul Stapp (the Technician) picked up on Murphy's phrase and used at a press conference.
As with any good idea, Murphy's Law can be adapted and extended.......
1st Amendment:If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong.
2nd Amendment:If you realize that there are three possible ways in which something can go wrong, and cover them all, then a fourth, unprepared for way, will miraculously appear out of thin air.
3rd Amendment:When something breaks, the parts damaged are in direct proportion to their value.
4th Amendment:
The failure does not appear until the machinery has passed its final inspection.
5th Amendment:When you drop a part, it always rolls into the darkest corner.
Last Amendment:Any attempt to print out this copy of Murphy's law will crash the computer.
Examples of Murphy's Law:A lost needle will be found when you are walking around barefoot.
Uniforms only come in two sizes, too large and too small.
Vital documents that were posted with no errors, will develop errors in the mail.
Murphy's Law of DIY (Do-It-Yourself):
Any project will require at least two journeys to the hardware shop.
If you need more than one item (pair, four, etc) the probability that one will be damaged or the wrong colour is directly proportional to need of the object.
You always need more paint, nails, screws or glue.
The likelihood that you will complete a weekend project before the end of the weekend decreases as soon as you actually start the project.
(To estimate the amount of time needed to complete a project: estimate the amount of time needed, multiply by two and use the next highest unit. Hence: A one hour task will take at least two days to complete).
Tallyho!
Best Wishes - Lord Noel
Dress With Finesse
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